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In addition, the central structural hub around which the weapon barrels are mounted can itself be converted to mount a Gatling Blaster. In the various tabletop games, they are represented by using various teardrop-shaped templates that represent the extent of the weapon's effect on the battlefield, without needing a roll to hit targets completely engulfed by the template. Warhammer 40k Wiki is a FANDOM Games Community. The "rapid" fire mode allows for a larger volume of shots to be fired more quickly, but at a reduction in strength and area-of-effect. Instead, psykers will have additional abilities on their datasheet, including melee and ranged attacks with thePsychicWeapon Ability. Another example is that due to Storm Bolters not being produced on a mass scale until the Horus Heresy broke out, the Chaos Space Marines possess older Combi-Bolterswhich are essentially two Bolters combined into a single weapon, but lacking a complex syncrhonised alignment and firing mechanism, and so the effect is not quite as potent as the fire of a true Storm Bolter. Weapon types : r/Warhammer40k - Reddit We include affiliate links in articles. Despite it's indirect fire abilities the mortar is not exceptionally strong against more heavily armored troops -- and certainly not against tanks. It uses specialised armour piercing shells to take down enemy tanks from afar. The power of the Graviton Cannon is sufficient to rupture organs and crack bones even inside armour, but its primary use is to counter enemy machinery without the risk of secondary explosions. The weapons are also used by many other Imperial forces as well as the Chaos Space Marines. Warhammer 40k factions - all 40k armies and races explained In-game, anything touched by the template is considered to be engulfed in flames and automatically hit, with no reliance on probability. The Titan Plasma Cannon is an upgraded version of the Plasma Blastgun, only mountable on the Warlord-class of Battle Titan as only its immense Plasma Reactors are large enough to power it. Welcome to Warhammer 40k - Lexicanum! When it comes in contact with an Astartes' Power Armour it creates a shockwave that causes the servos in the armour to malfunction, effectively paralyzing the victim. Meltaguns are a common sight in Space Marine and Imperial Guard armies. Warhammer 40k. The Ignores Cover ability appears on the datasheet for the Shuriken Cannon, but WarCom hasnt yet explained what it does. It is usually mounted on Chimera armoured personnel carrier hulls to provide mobile support. The Assault Cannon is a six-barrelled, self-loading automatic ballistic weapon used by a few select vehicles and heavy infantry in the Warhammer 40,000 universe. Theyll also be receiving the Blast keyword ability that ups the number of attacks made when targetting large groups. Most Imperial vehicles can also mount a Hunter Killer Missile. Limited numbers of armor-piercing shells may be optionally carried, which have even greater damage and penetrative power, but at the cost of the explosive area effect. They've remained popular for decades thanks to the . These are one of the only weapons an Ogryn can use, as the Ogryns' immense size and stupidity usually results in most other weapons being broken over the heads of the enemy when the Ogryns get close. What do the different weapon types mean? : r/Warhammer40k - Reddit In the second edition, Imperial Plasma Weapons (known as Mark II Plasma Weapons) had added safety and cooling mechanisms and did not suffer from this drawback. As a result, Heavy Flamers are stronger and having better armour-piercing capabilities than standard Flamers. Heavy Flamers are also encountered on Imperial armoured vehicles, such as the Sentinels and Chimeras of the Imperial Guard. Among the different types of specialist rounds that can be fired from an Exitus Rifle are the following. They are only available to the Ordo Hereticus and the militant arm of the Ecclesiarchy, the Sisters of Battle. Once hit, a target cannot get free except by use of the special web solvent generally carried by all webber crews. Privacy Policy. The reduced penetration of spread shot reduces the probability of damaging critical equipment aboard a ship or even puncturing the vessel's hull. In-universe, plasma weapons are described as being temperamental and the technology to manufacture them become rather obscure for the Imperium in the middle of their history. If a unit has a 3+ Sv, and they're being targeted by -1 AP weapon, they'd only be saving on a 4+. A Sustained Hits X weapon inflicts an additional X hits on Critical Hit rolls: usually, this will be on to-hit rolls of six. They are also commonly mounted on Scout Titans such as the Warhound-class, as one of the most powerful anti-tank weapons that those war engines can carry, while Imperial Battle Titans such as the Reaver and Warlord-classes may use them as well. Another version of the Power Sword is a two-handed type called a "Relic Blade." There will be other Anti-keyword abilities, though we dont know what yet. All Enemy Types in Warhammer 40K: Darktide, Explained. Another rare grenade device, the Tanglefoot is produced in small numbers by the Adeptus Mechanicus, and issued to elite Imperial forces. The pistol is able to fire either a single shot or a short three-round burst. 3 Weapons. Another common variant is the Chainaxe, which is usually carried by melee specialist Chaos Space Marines (normally of the World Eaters Traitor Legion) who are known as Khornate Berserkers. The Vortex Grenade is an unpredictable weapon that destroys anything that it comes into contact with, and the Warp vortex it creates drifts randomly after activation slaying friend and foe alike. The Combi-grav incorporates a standard Astartes pattern Bolter with a Grav-gun as the secondary weapon. In the PC game Dawn of War - Dark Crusade, Captain Davian Thule can be equipped with an Inferno Pistol, although it is referred to as a Melta Gun. It is remarked that it is probably more valuable than any other weapon on the entire ship, including the ship's mounted weapons. These weapons have been traditionally wielded by the esteemed members of the Sanguinary Guard for the last ten standard millennia. EnYaal 5 yr. ago Contents This is never used with both hands due to its non-lethality. Model/Weapon stats explained? : r/Warhammer40k - Reddit However, some standard Imperial wargear is replaced by similar daemonic gear. The Bolter is a mid-range anti-personnel weapon that lies between the lighter Bolt Pistol and the more effective Heavy Bolter, which fires .998 calibre bolt rounds. Force weapons vary in design, but usually take the form of a bladed weapon, most commonly a sword. The Mortar has the ability to bombard enemy positions from behind cover thereby reducing the vulnerability of the Imperial Guardsmen operating it and increasing their survivability. The Typhoon Multiple Missile Launcher or Typhoon Missile Launcher is a weapon found on Space Marine Land Speeders. Some Imperial armouries hold ancient swords of such high quality they strike as potently as a Power Sword though they possess no energy field emitters. However, this does not apply to Renegade Space Marines who have turned to Chaos after the development and distribution of the more advanced weapons. If you love detail and subtlety when it comes to combat, Warhammer 40,000 offers plenty whereas Age of Sigmar is catered towards casual and new players, since the rules are compact compared to . The force released is enough to knock over the wielder himself unless he is heavily armoured. The Hellhammer Cannon is the main turret weapon of the Imperial Hellhammer super-heavy tank, this short barreled, wide-bore weapon fires a large, powerful shell armed with an unstable sub-molecular charge, which is capable of blasting through any form of armour or cover. He's also written for PCGamesN, and 'Grimdark', his book of essays about Warhammer 40k and Games Workshop, will be published by MIT press when it finally emerges from the warp. Power Swords are the most ubiquitous form of Imperial Power Weapon and are in use by all of the armed forces of the Imperium. Assault Lasers are known for their immense rate of fire and higher armour-piercing ability compared to the standard Lasrifle. The new Orks Codex will introduce Dakka as a weapon type that mimick Orks' random bullet spraying. The largest version of the Web Gun, the Heavy Webber fires a considerable quantity of web material, covering a larger effect radius of several metres in diameter. Certain Imperial Guard regiments also make extensive use of their Combat Knives such as the Catachan Jungle Fighters. Collateral: The Collateral weapon stat indicates much suppression and staggers your weapon does in Darktide. The Pistol Weapon Ability appears on the Termagant datasheet, but WarCom hasnt explained what it does. They are common on industrial worlds but rarely used by Imperial military forces. The Lascannon is one of the anti-tank weapons available to Imperial forces. Weapon Type Meanings | Librarium Online Forums Haywire Grenades (or Scramblers) are grenades that explode with a powerful electromagnetic pulse, destroying electronic systems and incapacitating vehicles. This is because it is particularly effective against massive objects such as bunkers or fortifications, where the building's great mass can be used against it, causing it to collapse. This includes various common melee weapons such as swords, knives, bayonets, maces, axes, clubs and even pistols. Defence Lasers have also appeared as massive anti-ship emplacements, occupying an entire building of their own and capable of seriously threatening capital warships in space above a planet. They may include additional features such as power setting controls to vary the force of the impact. Autoguns are automatic ballistic weapons which fire solid-slug ammunition propelled by one of various methods, including the combustion of propellant powder or the use of compressed gases. Since the 3rd Edition of the game, Hand Flamers are now simply close-combat weapons. The Arbitrators of the Adeptus Arbites also use the shotgun for crowd control in congested urban conditions and have developed special "Executioner" shells for them. A Power Maul is a club surrounded in a gravitic energy field often used by ranking members of the Adeptus Arbites. It is said to be like "walking over a mass of tripwires", hence its name. For example, Chaos Space Marine Raptors make use of a more archaic and less efficient pattern of Jump Pack that was in use during the Great Crusade. Because of its random nature, this device can be as dangerous to its user as their opponent. Its shells are packed with powerful explosives that will destroy nearly anything within a sizable radius. Common Imperial slang for meltaguns includes cookers or vape guns. Massive starship-based versions of the standard Frag and Krak Missiles, these can be launched from a vessel in orbit, either to provide fire support for troops on the ground, or to destroy an enemy from space. A Shock Maul is a type of truncheon or club used by riot teams in the Adeptus Arbites.